Broadcast Gaming


This video was a pitch for an idea that I had for turning video gaming into a broadcast spectators sport. I realized early on 2002 that it would be relatively easy for an infinite number of spectators to control their perspective from within a video game, essentially becoming broadcast cameras. This created a scenario in which standard live event production could take place, complete with color commentary.

I worked with patent attorneys to secure a provisional patent, however I was never able to secure the finances necessary to obtain the final patent on the idea. 

Now, this approach to observing video games is common place and the functionality is included within the code of most popular video games.